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Fallout new vegas autopurge crash protector
Fallout new vegas autopurge crash protector










fallout new vegas autopurge crash protector
  1. FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR MOD
  2. FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR FULL
  3. FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR MODS
  4. FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR CODE
  5. FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR DOWNLOAD

FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR MODS

The mods will be separated into two groups: Known to be incompatible and Probably incompatible. Mojave Nights.espThis is by no means an exhaustive list, and it will grow with time. V0.115: Bloom, lenz, eye adaptation, palette and post processing with programmable shader are the only working effects. V0.116: Added many per object control parameters to configuration file. Added effects DOF, SSAO, but SSIL is not working in complex mode yet. V0.118: ATI/AMD cards now supported, make sure ForceNVidiaCard=false is set in enbseries.ini. V0.121: Optimizations mostly and some bug fixes. V0.133: Added GUI for simpler editing, edge antialiasing, interior properties. V0.140: Fixed bug with additional configuration file, removed sun corona parameters and it's disabled at all, because not work properly. V0.141: Modified ssao/ssil code, mixer of it and fading. V0.156: Increased performance of detailed shadows (and quality 2), fixed sun glare bug, scaled distance fade in fog (under SSAO_SSIL category) to make it looks properly at value 1.0 (i recommend to set FadeFogRange=1.0 now), increased quality and length of sun rays effect. Fixed issue with flickering weapons with some mods installed. V0.161: Added parameter to control detailed shadows intensity, removed their dependency from ambient color. V0.173: Fixed transparency bug for hair and some other objects (visible when ssao, shadows or depth of field enabled). Added interior/exterior variables to enbbloom.fx, enbeffectprepass.fx by request.

FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR CODE

V0.179: Changed shadow and ssao mixing code by drawing additional deffer texture, no more black shadows. V0.184: Added ssao/ssil mixing types and ssao type, similar to latest version of TES Oblivion. V0.190: Fixed first person objects 'transparency' artifact when ssao or shadows enabled, improved quality and performance of ssao of quality -1,0,1.

FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR FULL

Added AddDisplaySuperSamplingResolutions parameter which allow to run game in greater resolution downsampled to current display mode to simulate supersampling (antialiasing), works only if game set to full screen mode, modify then resolution in video options to same as desktop*2. Added borderless window features for both windowed and full screen modes. Added memory reducing feature (like in version for Skyrin in ENBoost) via two additional variables in the enbseries.ini under category, work best on NVidia cards, with AMD it's much slower and not very effective against CTDs.

fallout new vegas autopurge crash protector

V0.194: Removed fix for transparency bug of some objects, because by uknown reason it not work for some users and makes objects transparent. V0.216: Added memory reducing feature of ENBoost. There are too many changes to enumerate them, ask on the forum.

FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR MOD

V0.225: Ported core of the mod from Skyrim version, so now it support annotations for shaders, external lens and dirt effects, separated enblocal.ini file, etc. V0.230: Fixed issues with 'transparent' weapons in some places of New Vegas. V0.232: Added precision parameter for ambient occlusions to control noise. V0.237: Fixed some landscape shaders to remove detailed shadow artifacts. Added text with current videocard model for laptop users. V0.246: Added denoiser and supersampling for ambient occlusion. V0.263: Fixed not working key to free video memory and fps limiter. Added shadow desaturation parameter for detailed shadows. V0.267: Added string annotations to shaders similar to TES Skyrim 0.265 version. Fixed bug when ENBoost compression was always enabled. Changed ENBoost memory manager by forcing memory statistics of the mod only to reduce issues with bad drivers. V0.278: Added AutodetectVideoMemorySize parameter. V0.322: Added particles intensity parameters to fix their brightness at night, fixed hair lighting at night which was not affected by the mod.

FALLOUT NEW VEGAS AUTOPURGE CRASH PROTECTOR DOWNLOAD

This is just the mod with default preset, download customized presets and shaders from the forum or other sites. Warning! To run the mod properly, enable HDR in game video options.ĭepth of field effect supported by external shader file enbeffectprepass.fx, i recommend to use Matso version of it, for example from 'Skyrim Visual Immersion' which is available by this link. Fixed some invalid objects classified as particles. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITEDĪdded fire, light emitters parameters.












Fallout new vegas autopurge crash protector